Opinion Volume 3 Issue 1
Department of Robotic and Minimally Invasive surgery, Coliseum Health System, USA
Correspondence: Hany Atalah, Professor and Director of Robotic and Minimally Invasive surgery, 4801 Oxford Road, Macon, GA31210, USA, Tel 443-799-8823
Received: January 08, 2016 | Published: February 25, 2016
Citation: Shah NL, Alansari A, Atalah H, et al. Synopsis of surgical training & simulation. MOJ Surg. 2016;3(1):18-25. DOI: 10.15406/mojs.2016.03.00036
Historically, surgeons learn new surgical procedures through observation, practicing skills, techniques, and then performing the procedure on patients under the supervision of an experienced surgeon. Successful implementation of robotic programs requires development of a dedicated team and training using a structured approach. Today, training continues to be a serious safety issue for surgeons, hospitals, credentialing departments, surgical Associations and perhaps most importantly, the patients. If a surgeon expresses interest in robotic surgery, training is often conducted by a one-day basic training course involving simple tasks but no emphasis on technique or in-depth knowledge of the individual steps required. Although this is sufficient to gain familiarity with the controls of the robotic system, it is inadequate to perform a complex and technically demanding techniques in operations such as radical prostatectomy with any degree of precision and expertise. In order for a fighter pilot to fly a jet, he or she must complete technique and task oriented flight simulation to gain sufficient skills captured through metrics. Simulators for open surgery have never really been practical and surgical residencies are a graded and structured environment for surgeons to develop their skills under constant supervision and guidance. The advent of laparoscopic and robotic surgery, which depends on imaging using video-scopes inserted into the body, allow for the very real possibility of simulation. Inadequate or suboptimal training is a serious safety concern and has yet to be adequately addressed via current day simulators. In addition, current robotic training lacks any objective metrics with which to gauge a surgeon’s skills. Development of task and technique driven simulated training programs will address serious safety concerns in the Operating Theater.
Although many complexities in American Health care contribute to the changing landscape in surgical practice, nothing causes such dramatic change as the introduction of a revolutionary, and perhaps disruptive, technology. Using contemporary thinking to understand the power of technology and to try and predict the future is entirely futile. With the advent of robotic-assisted surgical platforms for predominantly pelvic and cardiac surgery, the possibility to continue to expand technology seems almost limitless. Perhaps one of the greatest issues that exists currently is the training required for a skilled open surgeon to learn and new skill which requires a human-machine interaction like he has never experienced before. As young surgeons expand their skill set, technology will further allowing for training to include: tele-surgery and surgical simulators as well as an introduction to numerous other new technologies that may significantly impact upon the practice of surgery. Currently the gaming industry has employed complex software to allow the user to experience a virtual world more similar to “real action’ than ever before. The implications of using gaming technology for surgical application has tremendous benefit: decreased costs of training, less complications to patient, less ethical dilemmas, improved skills and of course improved surgical outcomes.
The “Flexner Report” is a study of medical education in the United States and Canada, written by the professional educator Abraham Flexner and published in 1910 under the aegis of the Carnegie Foundation. The Report called on American medical schools to enact higher admission and graduation standards, and to adhere strictly to the protocols of mainstream science in their teaching and research. Training in surgical skills and surgical certification has not changed very since then. In 1904, the Surgeon-In-Chief of the new Johns Hopkins Hospital is credited with having pioneered surgical training as we know it today. The paradigm set and used today is that time and repetition will allow a surgeon to gain skills. Using robotic and computer-assisted systems in medicine, we should be able to develop a quantifiable ‘signature’ of skills assessment which accurately distinguishes the performance of a novice from an expert and which provides quantifiable information on how to improve performance. With the ability to so accurately quantify performance, a virtual, surgical simulator must incorporate the performance of experts as the benchmark criteria to which students much achieve. Traditional training programs have existed and thrived as chronology (time) based training. We must alter the focus towards proficiency-(criterion-)based training; the student no longer trains for a given time and then begins operating, instead the student continues training on the simulator until they achieve the benchmark ‘criteria’ of an expert before they operate upon their first patient. This dramatically decreases the amount of time a student will ‘practice’ on a patient. A Yale University study demonstrated that criterion-based training on a simulator can decrease operating time by 30% and decrease errors by 85%.
For decades, simulation has been established as a critical methodology for education, training and assessment in aviation and military domains. Simulation has been shown to improve performance, increase readiness, decrease costs and improve safety. In the military, contemporary simulation systems go far beyond learning and performance evaluation and are of such sophistication that they can be used for operational planning, force structure and doctrine. Indeed, recent military operations are a testament to force readiness directly resulting from thousands of hours of mission simulations.
The past ten years have seen the growth of medical simulation that parallels the early days of aviation and military simulation. The uptake of medical simulation technologies by civilian and military schools of medicine, nursing and allied health is indicative of the face validity and benefit opportunities for student learning and assessment. Moreover, with accrediting organizations mandating that students meet specific competencies for clinical practice, recently published peer-reviewed studies of medical simulation are showing measurable and quantifiable educational validity for learning and evaluating clinical performance. The Institute of Medicine (IOM) of the National Academies published a report entitled To Err is Human: Building a Safer Health System. This report examined that preventable medical errors result in the deaths of at least 44,000 people in hospitals each year. One of the report’s main conclusions is that the majority of medical errors do not result from actions of individuals or a particular group. “More commonly, errors are caused by faulty systems, processes and conditions that lead people to make mistakes or fail to prevent them.” A key recommendation by the IOM is for health care organizations to undertake the application of simulation for interdisciplinary team training.
Reducing Serendipity in Education and Training
First, there are an ever-increasing number of surgical procedures to be mastered by surgical residents in the finite timeframe that a residency constitutes; a timeframe that has been further constrained by the 80-hour work week limitation for residents and by an increasingly ambulatory patient population. The reason residencies are so lengthy is because the variability in training experiences is reduced the more time one spends in a residency training situation. For example, the likelihood a surgical resident will be faced with a particular surgical situation “x” increases as the time “t” spent in a residency is increased. Residency accrediting bodies increasingly want to ensure that each resident has had a specific portfolio of experiences during their training. Simulation affords the opportunity to provide a simulated experience for the resident should the genuine experience not happen to present itself during the time that the particular resident is on-duty. The result is that simulation provides a more uniform educational experience for the resident.
Practice and Rehearsal without Patient Consequences
Second, the use of simulation allows the individual to practice their procedures or skills in a non-threatening environment and multiple times under varying conditions there by fulfilling the key tenet of the Hippocratic Oath which is to “first, do no harm”. New visualization technology will make it possible for an individual to practice the particular operation or procedure they will perform multiple times on a volume-rendered three-dimensional, haptically-enhanced simulator that exactly matches the anatomy of the patient undergoing the procedure. Practice can continue until the individual feels comfortable with their skill level performing the procedure or until some pre-defined objective metric is achieved. In addition, simulation allows the introduction of team-based training opportunities and allows one to introduce such rare but challenging conditions as an electrical power outage during the simulated procedure.
Reducing Medical Errors
Third, Institute of Medicine reports on patient safety, now several years old, have increased awareness that a significant number of medical errors occur each year by otherwise well-meaning practitioners and that of this number there are a large number of deaths that result from such errors. Simulation allows the deliberate practice of procedural skills to achieve a defined level of competency to reduce procedural errors and is increasingly allowing for the training of interdisciplinary teams to reduce errors related to the breakdown of communications among group members. Simulation also has the potential to identify and reduce errors that can occur within health care systems when, for example, a particular health system purchases two different models of patient care equipment, monitors for example, each of which operates somewhat differently, which can contribute to errors by users of the equipment.
Reducing Reliance on Animal Models
Fourth, there has been an increasing ethical imperative in recent years to curb the use of animal models for medical training purposes as well as the use of human patients as “guinea pigs” as it were for the purposes of medical education. Publicity in recent years concerning medical device sales personnel performing medical procedures in the operating room, the increasing visibility of organizations such as the People for the Ethical Treatment of Animals and the patient advocacy and patient rights movements have all played roles in this area, as has the ever-increasing difficulty in obtaining a sufficient number of cadavers and other necessary body parts to support education and training. Simulation offers the potential for decreasing reliance on animal models and “practicing” on human patients in the medical education process.
Reducing Healthcare Costs
Fifth, the percentage of the U.S. gross domestic product spent on health care services continues to grow and simulation can help temper this cost growth. Simulation offers the potential to improve utilization of operating rooms and a consequent reduction of costs by reducing the time it takes practitioners to perform procedures in the operating theatres. These time reductions will be the result of the efficiencies to be gained by rehearsing the procedures in advance utilizing simulation as discussed above. In addition, the field of anesthesia has already demonstrated that the use of simulation can reduce errors and subsequent malpractice liability. The use of simulation has been credited with a reduction in the cost of malpractice insurance for anesthesiologists.
Easing Introduction of New Surgical Procedures
Sixth, simulation can speed the introduction of new surgical procedures, especially among those practitioners who no longer are in an active training environment. When new surgical procedures are introduced, such as was the case with laparoscopic cholecystectomy, it is often difficult for community practitioners to gain these new skills. Simulation could substantially shorten the learning curve for acquiring these new skills and reduce reliance on animal models.
Ensuring Career-Long Procedural Competence
Seventh, simulation offers the opportunity to incorporate a “hands-on” component to recertification examinations that currently are paper and pencil based. The addition of simulation to the recertification process can provide added safety for the public and assurance that there has not been a degradation of the surgeon’s skills since they were initially trained.
To date, the adoption of robotic surgery has many challenges all of which center upon training on new technology and lack of understanding of the surgical procedure using new technology. Unlike other paradigms, use of a robotic system for most procedures has required surgeons to learn new techniques and a different approach to the anatomy that focuses on visual cues rather than tactile ones. Skills such as dissection, suturing and tissue handling, which are honed during residency are challenged when the instrument is no longer a scalpel and replaced with a complex surgical robotic system. Other known challenges that deal with costs, operating room logistics, as well as process issues also add to the difficulty with respect to training.
A Robotic Training Curriculum?
To date, most of the laparoscopic and robotic trainers lack sophisticated simulation and are limited to task-oriented (eg. placing a ring on a cone) simulation. Furthermore, the “school-house” concept of training as is conducted with aviation training does not exist. Currently, robotics training is unstructured and relies on varied credentialing criteria established by hospitals in conjunction with Intuitive Surgical (Figure 1).
What is needed?
A curriculum that emphasizes:
LINK (courtesy of E Pollack, 2015) employs such training for Pilots in a so-called training suite.
Next Steps
|
|
Per Unit |
Monthly $ Non-Recurring $ |
|
|
Costs |
Recurring |
Salaries |
|
|
|
Manager |
|
|
- |
Developers (Incl. Taxes, Medicare) |
|
|
|
Part-time 20 - 25 hrs/week |
|
$30/hour |
$2,500 |
Part-time 20 – 25 hrs/week |
|
$30/hour |
$2,500 |
Part-time 20 - 25 hrs/week |
|
$30/hour |
$2,500 |
Temp - Admin |
|
|
$1,000 |
Rent (at UCF) - Awaiting $ Confirmation |
|
|
$1000 |
Utilities/internet incl. in rent |
|
|
$0 |
No phones |
|
|
$0 |
Furniture |
|
|
|
2 long tables |
2 |
$250 |
$500 |
4 chairs |
4 |
$425 |
$1,700 |
1 low cabinet for printer + supplies |
1 |
$150 |
$150 |
1 high file cabinet for supplies |
1 |
$250 |
$250 |
2 bookcases |
2 |
$200 |
$400 |
Equipment |
|
|
|
4 PC's w/ Microsoft software |
4 |
$3,000 |
$12,000 |
1 Laptop |
1 |
$2,500 |
$2,500 |
1 Printer |
1 |
$750 |
$750 |
1 Network Server |
1 |
$1,500 |
$1,500 |
Phantom Omni Joystick |
1 |
$2,500 |
$2,500 |
3-DOF Omega Haptic Device (like DLR) |
1 |
$7,500 |
$7,500 |
Software |
|
|
|
c++ |
4 |
$425 |
$1,700 |
3D Studio Max |
2 |
$3,500 |
$7,000 |
Photoshop |
3 |
$1,500 |
$4,500 |
Mathlab Simolink |
2 |
$5,000 |
$10,000 |
Adobe Flash |
2 |
$400 |
$800 |
Additional software |
|
|
$7,500 |
Service contracts for pc's/printer |
|
|
$250 |
Licences or addi. unknown requirements |
2, 3 or 4 |
??? |
??? |
Other |
|
|
|
Insurance - Workers' Comp |
|
|
$250 |
Insurance - Property/Casualty |
|
|
$125 |
Suppliers |
|
|
|
Paper, pens, staplers, etc. |
|
|
$1000 |
Unforeseen Expenses (Approx. 10% of Annual rec. exp.) |
$2,000 |
Table 1 Proforma for simulation & training facility
Total
Grand Total
Annualized Recurring Charges
First Year Non-recurring Charges
2-year Expenses $250,000
*Numbers in red are estimates
Organ Modeling, Simulation & Virtual Reality
Thanks to an improved preoperative knowledge of each patient’s internal anatomy, practitioners can today establish an improved diagnosis and a better planning of the best-suited therapy for a given case. Therefore, 3D modeling of a patient is generally used for diagnosis support or surgical planning tools. The other use is patient follow-up over time, easing visualization of therapy efficiency. However, surgical simulation still remains limited to virtual models, without really exploiting medical data of patients. Thus, to simulate an intervention on a virtual patient reconstructed from his/her medical image is a major enhancement, which would allow improved understanding of the procedure, improve safety and reduce medical mistakes (Figure 3). Historically, intraoperative use, which allows improvement of the surgical gesture, has to be added to the preoperative use of 3D patient modeling. In this domain, augmented reality offers a more efficient steering of the surgical movement, by superimposing preoperative information on the patient. Most applications have been developed in neurosurgery and in orthopedic surgery, since non-mobile bone landmarks are very reliable and allow an eased registration of the virtual patient on the real patient. The few works that have been carried out on the abdominal or pelvic region are suboptimal, primarily due to organ movement from diaphragmatic breathing. In order to overcome limitations of 3D medical image analysis, preoperative simulation and augmented reality on organs and pathologies of the abdomen and pelvis, we propose a realistic simulator allowing to prepare and simulate a surgical intervention before actually carrying it out. Thus, our objective is to realize and validate a highly realistic simulator for robotic or laparoscopic surgery of the abdominal -pelvic viscera, including realistic physical and visual modeling of organs, real-time force feedback and the opportunity to change patient topology thanks to broad resections realized on any region of the reconstructed patient. In order to realize such a simulator, it is important to reproduce sensations linked to carrying out surgical maneuvers.
One of preoperative planning and simulation limitations is the difficulty of accurately reproducing the planed and simulated gesture on the real patient. This limitation can be overcome by superimposing preoperative data on the real patient during intervention. However, this superimposition is complex to achieve in practice since it requires the accurate correspondence of reference landmarks between the virtual and the real patient. We also propose to offer a view in transparency of the patient by superimposing the 3D virtual patient reconstructed from MRI or CT medical images, on the video image realized during the intervention (Figure 4-6).
Patient Positioning and Preparation
Preparation of the Robot: The robotic team includes console-side and patient-side surgeon(s). The surgeon sat at the console and was not scrubbed. Upon power up the system went through the self-testing process. The optics system required both black and white balancing as well as crossbar calibration of the stereo endoscopes. We draped the robotic arms in sterile plastic coverings, preparing them for later docking after patient positioning is completed. A nodule was detected at the left base on digital exam under anesthesia.
Patient Positioning: The patient is placed in supine and extreme Trendelenburg position with adequate padding of the pressure points: shoulders, back, legs and arms. The patient is then to the table using cloth tapes over two egg-crate foams. An 18F foley catheter is placed in the bladder and connected it to a drainage bag. The patient receives IV antibiotics and DVT prophylaxis as per protocol. The abdomen and pelvis are prepared and draped in the usual sterile fashion.
Note: In my current practice, patients with focal disease are offered an extended fascial sparing procedure which creates the lateral ‘veil’of tissue on each side. However, other patients are offered a standard nerve-sparing procedure which does not spare the lateral prostatic plexus.
None.
The author declares no conflict of interest.
©2016 Shah, et al. This is an open access article distributed under the terms of the, which permits unrestricted use, distribution, and build upon your work non-commercially.